Beje naudoju linux vps (ubuntu)
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[DPROTO]: Version 0.9.87 Linux[DPROTO]: Loading config './cstrike/dproto.cfg'[DPROTO]: LoggingMode = 1[DPROTO]: AuthID for HLTV: HLTV[DPROTO]: AuthID for No-steam p47 clients: STEAM_ID_LAN[DPROTO]: AuthID for No-steam p48 clients: VALVE_ID_LAN[DPROTO]: AuthID for steam clients: Real STEAM_x:x:x[DPROTO]: AuthID for steam unauthorized clients: STEAM_ID_PENDING[DPROTO]: AuthID for RevEmu clients: Real STEAM_x:x:x[DPROTO]: AuthID for SteamClient2009 clients: Real STEAM_x:x:x[DPROTO]: AuthID for Old RevEmu clients: Real STEAM_x:x:x[DPROTO]: AuthID for SteamEmu clients: Real STEAM_x:x:x[DPROTO]: AuthID for AVSMP clients: Real STEAM_x:x:x[DPROTO]: AuthID for SETTI server scanner: STEAM id generated by ip[DPROTO]: SC2009 => revEmu Steamid Compatibility fix: ENABLED[DPROTO]: p47 Emus SteamEmuCompatMode : ON[DPROTO]: Disable fix for steamids generated by eST in 0.3.1 version: No[DPROTO]: First prefix of authids genrated by ip: 0[DPROTO]: Second prefix of authids genrated by ip: 4[DPROTO]: First prefix of authids assigned by native auth method(Steam): 0[DPROTO]: First prefix of authids assigned by SteamClient2009: 0[DPROTO]: First prefix of authids assigned by RevEmu: 0[DPROTO]: First prefix of authids assigned by old RevEmu: 0[DPROTO]: First prefix of authids assigned by SteamEmu: 0[DPROTO]: First prefix of authids for AVSMP clients: 0[DPROTO]: First prefix of authids for Setti server scanner: 0[DPROTO]: [FakePlayers]: Timeout for connecting clients: 6 seconds[DPROTO]: [FakePlayers]: Timeout for client's uniquity validation: 8 seconds[DPROTO]: [FakePlayers]: Agressive check reconnecting players: ON[DPROTO]: Ban IP that spamming fake players for: 120.000000 minutes[DPROTO]: Disable Native Auth (Steam/Valve): OFF[DPROTO]: ServerInfo answer type: Hybrid[DPROTO]: Enable master-client emulation on primary port: OFF[DPROTO]: This version of game will be used by master-client to send to master-servers:'1.1.2.6/Stdio'[DPROTO]: Enable secondary redirect-server: OFF[DPROTO]: Secondary server port: 28015[DPROTO]: Enable master client on secondary server: OFF[DPROTO]: Secondary server ServerInfo answer type: New Style (Source)[DPROTO]: Secondary server will execute this in connecting clients: 'connect 169.254.141.3:27015'[DPROTO]: Secondary server ip: 0.0.0.0[DPROTO]: Setting game name to: (Native game name)[DPROTO]: Enable Fix for player ids on hlstats monitoring: OFF[DPROTO]: dp_version cvar will be exported: Yes[DPROTO]: HLTV Kick Exception Address: 127.0.0.1[DPROTO]: Config sucessfully loaded.[DPROTO]: Server port: 27015[DPROTO]: engine_i686.so found at 0xb7748000[DPROTO]: Cant Resolve 'SV_ParseCvarValue2'[DPROTO]: Failed to find symbols addrs[DPROTO]: Sorry, this version of engine does not supported