Simple_vip by artha

Šiame forume rašomi vartotojų klausimai/problemos su kuriomis jie susidūrė kuriant pluginus.
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Caramba
O taip. Jis jau surinko 50 žinučių!
Posts: 65
Joined: 2015 Jan 24 13:51

Simple_vip by artha

Post by Caramba »

Reikia patvarkyti :)

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Meta klaida 02/17/2015 - 14:01:54: Start of error session.L 02/17/2015 - 14:01:54: Info (map "cs_max") (file "addons/amxmodx/logs/error_20150217.log")L 02/17/2015 - 14:01:54: [FUN] Invalid player 1L 02/17/2015 - 14:01:54: [AMXX] Displaying debug trace (plugin "simple_vip.amxx", version "3.1")L 02/17/2015 - 14:01:54: [AMXX] Run time error 10: native error (native "give_item")L 02/17/2015 - 14:01:54: [AMXX] [0] simple_vip..sma::give_items (line 258)L 02/17/2015 - 14:01:54: [AMXX] [1] simple_vip..sma::menu_handler (line 157)

SCriptas..

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#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun>#include <hamsandwich>#include <pmodel> new CurrentRoundnew bool:HasC4[33] #define PLUGIN "Simple VIP"#define VERSION "3.1"#define AUTHOR "ArtHa" #define VIP ADMIN_LEVEL_H // VIP flag, keisti cia. new bool:gShopVipmenu = true;new grenades, pistols, armornew vipinfo, vip_motdnew bulletdmg_vip, g_hudmsg1, g_hudmsg2new g_pHp[ 3 ]new awp_vip new const vip_t[] = "vip_model_t"new const vip_ct[] = "vip_model_ct" new vip_models public plugin_init(){    register_plugin(PLUGIN, VERSION, AUTHOR)    register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" )    register_event("TextMsg", "round_restart", "a", "2=#Game_will_restart_in")    RegisterHam( Ham_Spawn, "player", "FnHamSpawn", 1 )        new configsdir[64], file[132]    get_configsdir(configsdir, 63)        format(file, 131, "%s/blockedmaps.ini", configsdir)        load_maps(file)        register_cvar("vipmenu_round","2")        pistols = register_cvar("vipmenu_pistols","1")    grenades = register_cvar("vipmenu_grenades","1")    armor = register_cvar("vipmenu_armor","1")        register_clcmd("say /noriuvip", "motd")    vipinfo = register_cvar("vipinfo_website", "http://amxmodx.lt/viewtopic.php?f=12&t=5707")    vip_motd = register_cvar("vipmenu_motd","1")        register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")    bulletdmg_vip = register_cvar("bulletdmg_vip","1")    g_hudmsg1 = CreateHudSyncObj()    g_hudmsg2 = CreateHudSyncObj()        register_event( "DeathMsg", "Event_DeathMsg", "a" )    g_pHp[ 0 ] = register_cvar( "amx_vip_hpadd", "10" )    g_pHp[ 1 ] = register_cvar( "amx_vip_hsadd", "20" )    g_pHp[ 2 ] = register_cvar( "amx_vip_hpmax", "100" )        register_event("CurWeapon", "event_CurWeapon", "be")    awp_vip = register_cvar( "amx_vip_awp", "1" )    register_dictionary("simple_vip.txt")        vip_models = register_cvar( "amx_vip_models", "1" )    register_clcmd("say /isjungti", "models")    register_clcmd("say /ijungti", "models2")        UsePlayerModels()} public plugin_cfg(){    new cfgdir[32];    get_configsdir(cfgdir, charsmax(cfgdir));        server_cmd("exec %s/simple_vip.cfg", cfgdir);} public plugin_precache(){    PrecachePlayerModel(vip_t)    PrecachePlayerModel(vip_ct)} public client_disconnect(id){    SetPlayerModel(id)} public load_maps(path[]){    new szMapname[64], szMap[64]    new file = fopen(path, "rt")     if(!file)    {        server_print("Nepavyko rasti blockedmaps.ini failo!")        return PLUGIN_HANDLED    }     while(!feof(file))    {        fgets(file, szMapname, 63)        if(equal(szMapname[0], "") || equal(szMapname[0], ";"))        {            continue;        }        get_mapname(szMap, 63)        if(equali(szMap, szMapname))        {            gShopVipmenu = false;        }    }    fclose(file);    return PLUGIN_CONTINUE} public LogEvent_RoundStart(){    CurrentRound++;} public round_restart(){    CurrentRound = 1;} public FnHamSpawn(id){    if(gShopVipmenu)    {        if(CurrentRound >= get_cvar_num( "vipmenu_round" ) )        {            if(get_user_flags(id) & VIP )            {                vipmenu(id);            }        }                if(get_pcvar_num(pistols) == 1 && CurrentRound <= get_cvar_num( "vipmenu_round" ))        {            if(get_user_flags(id) & VIP )            {                vipmenu2(id)            }        }    }        if(get_pcvar_num(vip_models) == 1)    {        if(is_user_alive(id))        {            if(get_user_flags(id) & VIP )            {                if(cs_get_user_team(id) == CS_TEAM_T)                {                    SetPlayerModel(id, vip_t)                }                                if(cs_get_user_team(id) == CS_TEAM_CT)                {                    SetPlayerModel(id, vip_ct)                }            }        }    }} public vipmenu(id) {    new menu = menu_create("\w[\y VIP MENU \w]", "menu_handler");    menu_additem(menu, "\wM4A1 + Deagle", "1", 0);    menu_additem(menu, "\wAK47 + Deagle", "2", 0);    menu_additem(menu, "\wFAMAS + Deagle", "3", 0);    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)    menu_display(id, menu, 0); } public vipmenu2(id) {    new menu = menu_create("\w[\y VIP MENU \w]", "menu_handler");    menu_additem(menu, "\wGlock", "4", 0);    menu_additem(menu, "\wUsp", "5", 0);    menu_additem(menu, "\wDeagle", "6", 0);    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)    menu_display(id, menu, 0); } public menu_handler(id, menu, item){    if( item == MENU_EXIT )    {        give_items(id);        menu_destroy(menu);        return PLUGIN_HANDLED;    }        new data[6], iName[64];    new acess, callback;       menu_item_getinfo(menu, item, acess, data,6, iName, 63, callback);    new key = str_to_num(data);        switch(key)    {            case 1:        {            give_weapons(id, CSW_M4A1, 90, CSW_DEAGLE, 35)        }        case 2:        {                     give_weapons(id, CSW_AK47, 90, CSW_DEAGLE, 35)        }        case 3:         {             give_weapons(id, CSW_FAMAS, 90, CSW_DEAGLE, 35)        }                case 4:         {             give_weapon(id, CSW_GLOCK18, 120)        }                case 5:         {             give_weapon(id, CSW_USP, 100)        }                case 6:         {             give_weapon(id, CSW_DEAGLE, 35)        }    }    menu_destroy(menu);    return PLUGIN_HANDLED;} public give_weapons(id, prim, ammo1, sec, ammo2){    if(user_has_weapon(id, CSW_C4) )        HasC4[id] = true;    else        HasC4[id] = false;            new weapon[32]    strip_user_weapons (id)    get_weaponname(prim, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, prim, ammo1)     get_weaponname(sec, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, sec, ammo2)     give_item(id,"weapon_knife")        if (HasC4[id])    {        give_item(id, "weapon_c4")        cs_set_user_plant( id )    }        give_items(id)} public give_weapon(id, sec, ammo){    if(user_has_weapon(id, CSW_C4) )        HasC4[id] = true;    else        HasC4[id] = false;            new weapon[32]    strip_user_weapons (id)    get_weaponname(sec, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, sec, ammo)     give_item(id,"weapon_knife")        if (HasC4[id])    {        give_item(id, "weapon_c4")        cs_set_user_plant( id )    }        give_items(id)} give_items(id){    if(get_pcvar_num(grenades) == 1)    {        give_item(id, "weapon_hegrenade");        give_item(id, "weapon_smokegrenade");        give_item(id, "weapon_flashbang");        cs_set_user_bpammo(id, CSW_FLASHBANG, 2);    }        if(get_pcvar_num(armor) == 1)    {        give_item(id, "item_assaultsuit");        give_item(id, "item_thighpack");    }} public motd(id){    if(get_pcvar_num(vip_motd) == 1)    {        Link( id, "%s" )    }} stock Link( id, url[] ){    static html[ 128 ]    new site[64]    get_pcvar_string(vipinfo, site, charsmax(site))        format( html, 127, "<html><head><META HTTP-EQUIV=^"Refresh^" CONTENT=^"0; URL=%s^"></head><body bgcolor=^"black^" scroll=^"yes^"><a href=^"%s^">VIP privilegijos</a></body></html>", site, url, url, url )     show_motd( id, html, "Pirkti VIP" )} public on_damage(id) {     if(get_pcvar_num(bulletdmg_vip) == 1)    {            static attacker; attacker = get_user_attacker(id)        static damage; damage = read_data(2)           if( get_user_flags(id) & VIP )         {            set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)             ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage)        }                if(is_user_connected(attacker))         {            if( get_user_flags(attacker) & VIP )             {                 set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)                 ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)             }        }    }        else if(get_pcvar_num(bulletdmg_vip) == 2)    {        static attacker; attacker = get_user_attacker(id)        static damage; damage = read_data(2)           set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)         ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage)        if(is_user_connected(attacker))         {            set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)             ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)        }    }} public Event_DeathMsg( ){    new iKiller = read_data( 1 )    new iVictim = read_data( 2 )    new HeadShot = read_data( 3 )        if( get_user_team( iKiller ) == get_user_team( iVictim ) )        return        if( iKiller && iVictim != iKiller && get_user_flags(iKiller) & VIP )    {        static maxhp, hp        maxhp = get_pcvar_num( g_pHp[ 2 ] )        hp = get_user_health( iKiller )                if( hp != maxhp )        {            new BonusHp;            if( HeadShot ) BonusHp = get_pcvar_num( g_pHp[ 1 ] )            else BonusHp = get_pcvar_num( g_pHp[ 0 ] )                        if( hp + BonusHp > maxhp )            {                set_user_health( iKiller, maxhp )                ChatColor(iKiller, "%L", LANG_PLAYER, "HP_BONUS", maxhp - hp )            }             else            {                set_user_health( iKiller, hp + BonusHp );                ChatColor(iKiller, "%L", LANG_PLAYER, "HP_BONUS", BonusHp )            }        }    }    } public event_CurWeapon(id){    new szMapname[64]    get_mapname(szMapname, 63)     if(containi(szMapname, "awp"))    {        if(get_pcvar_num(awp_vip) == 1)        {            if(!(get_user_flags(id) & VIP))            {                switch(read_data(2))                {                    case CSW_AWP, CSW_SG550, CSW_G3SG1:                    {                        client_cmd(id, "drop")                        ChatColor(id, "%L", LANG_PLAYER, "AWP_DROP" )                    }                }            }        }    }} public models(id){    client_cmd(id, "cl_minmodels 1" )    ChatColor(id, "%L", LANG_PLAYER, "MODELS_OFF" )} public models2(id){    client_cmd(id, "cl_minmodels 0" )    ChatColor(id, "%L", LANG_PLAYER, "MODELS_ON" )} stock ChatColor(const id, const input[], any:...){    new count = 1, players[32]    static msg[192]    vformat(msg, 191, input, 3)       replace_all(msg, 191, "!g", "^4") // Green Color    replace_all(msg, 191, "!y", "^1") // Default Color    replace_all(msg, 191, "!t", "^3") // Team Color       if (id) players[0] = id; else get_players(players, count, "ch")    {        for (new i = 0; i < count; i++)        {            if (is_user_connected(players[i]))            {                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])                write_byte(players[i]);                write_string(msg);                message_end();            }        }    }}
dekui :)
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simple_vip.sma
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aurimasko
Flooderis arba specialistas
Posts: 736
Joined: 2010 Sep 04 08:45

Re: Simple_vip by artha

Post by aurimasko »

FnHamSpawn, give_weapon, give_weapons, give_items funkcijų pradžioje pridėk tikrinimą ar žaidėjas gyvas

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Caramba
O taip. Jis jau surinko 50 žinučių!
Posts: 65
Joined: 2015 Jan 24 13:51

Re: Simple_vip by artha

Post by Caramba »

Numesk pavyzdi jai gali kaip ,nes as kai padarau poto vien errorai kompiliojant ;)

-- 2015 Vas 17 15:08 --

Pasidariau atrodo veikia erroru nemeta.

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#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun>#include <hamsandwich>#include <pmodel> new CurrentRoundnew bool:HasC4[33] #define PLUGIN "Simple VIP"#define VERSION "3.1"#define AUTHOR "ArtHa" #define VIP ADMIN_LEVEL_H // VIP flag, keisti cia. new bool:gShopVipmenu = true;new grenades, pistols, armornew vipinfo, vip_motdnew bulletdmg_vip, g_hudmsg1, g_hudmsg2new g_pHp[ 3 ]new awp_vip new const vip_t[] = "tvipmodelis"new const vip_ct[] = "ctvipmodelis" new vip_models public plugin_init(){    register_plugin(PLUGIN, VERSION, AUTHOR)    register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" )    register_event("TextMsg", "round_restart", "a", "2=#Game_will_restart_in")    RegisterHam( Ham_Spawn, "player", "FnHamSpawn", 1 )       new configsdir[64], file[132]    get_configsdir(configsdir, 63)       format(file, 131, "%s/blockedmaps.ini", configsdir)        load_maps(file)       register_cvar("vipmenu_round","2")       pistols = register_cvar("vipmenu_pistols","1")    grenades = register_cvar("vipmenu_grenades","1")    armor = register_cvar("vipmenu_armor","1")       register_clcmd("say /noriuvip", "motd")    vipinfo = register_cvar("vipinfo_website", "http://amxmodx.lt/viewtopic.php?f=12&t=5707")    vip_motd = register_cvar("vipmenu_motd","1")       register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")    bulletdmg_vip = register_cvar("bulletdmg_vip","1")    g_hudmsg1 = CreateHudSyncObj()    g_hudmsg2 = CreateHudSyncObj()       register_event( "DeathMsg", "Event_DeathMsg", "a" )    g_pHp[ 0 ] = register_cvar( "amx_vip_hpadd", "10" )    g_pHp[ 1 ] = register_cvar( "amx_vip_hsadd", "20" )    g_pHp[ 2 ] = register_cvar( "amx_vip_hpmax", "100" )       register_event("CurWeapon", "event_CurWeapon", "be")    awp_vip = register_cvar( "amx_vip_awp", "1" )    register_dictionary("simple_vip.txt")       vip_models = register_cvar( "amx_vip_models", "1" )    register_clcmd("say /isjungti", "models")    register_clcmd("say /ijungti", "models2")       UsePlayerModels()} public plugin_cfg(){    new cfgdir[32];    get_configsdir(cfgdir, charsmax(cfgdir));       server_cmd("exec %s/simple_vip.cfg", cfgdir);} public plugin_precache(){    PrecachePlayerModel(vip_t)    PrecachePlayerModel(vip_ct)} public client_disconnect(id){    SetPlayerModel(id)} public load_maps(path[]){    new szMapname[64], szMap[64]    new file = fopen(path, "rt")     if(!file)    {        server_print("Nepavyko rasti blockedmaps.ini failo!")        return PLUGIN_HANDLED    }     while(!feof(file))    {        fgets(file, szMapname, 63)        if(equal(szMapname[0], "") || equal(szMapname[0], ";"))        {            continue;        }        get_mapname(szMap, 63)        if(equali(szMap, szMapname))        {            gShopVipmenu = false;        }    }    fclose(file);    return PLUGIN_CONTINUE} public LogEvent_RoundStart(){    CurrentRound++;} public round_restart(){    CurrentRound = 1;} public FnHamSpawn(id){ if(is_user_alive(id))  {     if(gShopVipmenu)    {        if(CurrentRound >= get_cvar_num( "vipmenu_round" ) )        {            if(get_user_flags(id) & VIP )            {                vipmenu(id);            }        }               if(get_pcvar_num(pistols) == 1 && CurrentRound <= get_cvar_num( "vipmenu_round" ))        {            if(get_user_flags(id) & VIP )            {                vipmenu2(id)            }        }    }        }       if(get_pcvar_num(vip_models) == 1)    {        if(is_user_alive(id))        {             if(get_user_flags(id) & VIP )            {                if(cs_get_user_team(id) == CS_TEAM_T)                {                    SetPlayerModel(id, vip_t)                }                               if(cs_get_user_team(id) == CS_TEAM_CT)                {                    SetPlayerModel(id, vip_ct)                }            }        }    }} public vipmenu(id){    new menu = menu_create("\w[\y VIP MENU \w]", "menu_handler");    menu_additem(menu, "\wM4A1 + Deagle", "1", 0);    menu_additem(menu, "\wAK47 + Deagle", "2", 0);    menu_additem(menu, "\wFAMAS + Deagle", "3", 0);    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)    menu_display(id, menu, 0);} public vipmenu2(id){    new menu = menu_create("\w[\y VIP MENU \w]", "menu_handler");    menu_additem(menu, "\wGlock", "4", 0);    menu_additem(menu, "\wUsp", "5", 0);    menu_additem(menu, "\wDeagle", "6", 0);    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)    menu_display(id, menu, 0);} public menu_handler(id, menu, item){    if( item == MENU_EXIT )    {        give_items(id);        menu_destroy(menu);        return PLUGIN_HANDLED;    }       new data[6], iName[64];    new acess, callback;       menu_item_getinfo(menu, item, acess, data,6, iName, 63, callback);    new key = str_to_num(data);                                                 switch(key)    {            case 1:        {            give_weapons(id, CSW_M4A1, 90, CSW_DEAGLE, 35)        }        case 2:        {                    give_weapons(id, CSW_AK47, 90, CSW_DEAGLE, 35)        }        case 3:        {            give_weapons(id, CSW_FAMAS, 90, CSW_DEAGLE, 35)        }               case 4:        {            give_weapon(id, CSW_GLOCK18, 120)        }               case 5:        {            give_weapon(id, CSW_USP, 100)        }               case 6:        {            give_weapon(id, CSW_DEAGLE, 35)        }    }    menu_destroy(menu);    return PLUGIN_HANDLED;} public give_weapons(id, prim, ammo1, sec, ammo2){ if(is_user_alive(id))  {     if(user_has_weapon(id, CSW_C4) )        HasC4[id] = true;    else        HasC4[id] = false;           new weapon[32]    strip_user_weapons (id)    get_weaponname(prim, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, prim, ammo1)     get_weaponname(sec, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, sec, ammo2)     give_item(id,"weapon_knife")       if (HasC4[id])    {        give_item(id, "weapon_c4")        cs_set_user_plant( id )    }       give_items(id)  }}                             public give_weapon(id, sec, ammo){ if(is_user_alive(id))  {     if(user_has_weapon(id, CSW_C4) )        HasC4[id] = true;    else        HasC4[id] = false;           new weapon[32]    strip_user_weapons (id)    get_weaponname(sec, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, sec, ammo)     give_item(id,"weapon_knife")       if (HasC4[id])    {        give_item(id, "weapon_c4")        cs_set_user_plant( id )    }       give_items(id)  }} give_items(id){if(is_user_alive(id)) {     if(get_pcvar_num(grenades) == 1)    {        give_item(id, "weapon_hegrenade");        give_item(id, "weapon_smokegrenade");        give_item(id, "weapon_flashbang");        cs_set_user_bpammo(id, CSW_FLASHBANG, 2);    }       if(get_pcvar_num(armor) == 1)    {        give_item(id, "item_assaultsuit");        give_item(id, "item_thighpack");    } }} public motd(id){    if(get_pcvar_num(vip_motd) == 1)    {        Link( id, "%s" )    }} stock Link( id, url[] ){    static html[ 128 ]    new site[64]    get_pcvar_string(vipinfo, site, charsmax(site))       format( html, 127, "<html><head><META HTTP-EQUIV=^"Refresh^" CONTENT=^"0; URL=%s^"></head><body bgcolor=^"black^" scroll=^"yes^"><a href=^"%s^">VIP privilegijos</a></body></html>", site, url, url, url )     show_motd( id, html, "Pirkti VIP" )} public on_damage(id){    if(get_pcvar_num(bulletdmg_vip) == 1)    {            static attacker; attacker = get_user_attacker(id)        static damage; damage = read_data(2)          if( get_user_flags(id) & VIP )        {            set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)            ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage)        }               if(is_user_connected(attacker))        {            if( get_user_flags(attacker) & VIP )            {                set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)                ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)            }        }    }       else if(get_pcvar_num(bulletdmg_vip) == 2)    {        static attacker; attacker = get_user_attacker(id)        static damage; damage = read_data(2)          set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)        ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage)        if(is_user_connected(attacker))        {            set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)            ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)        }    }} public Event_DeathMsg( ){    new iKiller = read_data( 1 )    new iVictim = read_data( 2 )    new HeadShot = read_data( 3 )       if( get_user_team( iKiller ) == get_user_team( iVictim ) )        return       if( iKiller && iVictim != iKiller && get_user_flags(iKiller) & VIP )    {        static maxhp, hp        maxhp = get_pcvar_num( g_pHp[ 2 ] )        hp = get_user_health( iKiller )               if( hp != maxhp )        {            new BonusHp;            if( HeadShot ) BonusHp = get_pcvar_num( g_pHp[ 1 ] )            else BonusHp = get_pcvar_num( g_pHp[ 0 ] )                       if( hp + BonusHp > maxhp )            {                set_user_health( iKiller, maxhp )                ChatColor(iKiller, "%L", LANG_PLAYER, "HP_BONUS", maxhp - hp )            }            else            {                set_user_health( iKiller, hp + BonusHp );                ChatColor(iKiller, "%L", LANG_PLAYER, "HP_BONUS", BonusHp )            }        }    }    } public event_CurWeapon(id){    new szMapname[64]    get_mapname(szMapname, 63)     if(containi(szMapname, "awp"))    {        if(get_pcvar_num(awp_vip) == 1)        {            if(!(get_user_flags(id) & VIP))            {                switch(read_data(2))                {                    case CSW_AWP, CSW_SG550, CSW_G3SG1:                    {                        client_cmd(id, "drop")                        ChatColor(id, "%L", LANG_PLAYER, "AWP_DROP" )                    }                }            }        }    }} public models(id){    client_cmd(id, "cl_minmodels 1" )    ChatColor(id, "%L", LANG_PLAYER, "MODELS_OFF" )} public models2(id){    client_cmd(id, "cl_minmodels 0" )    ChatColor(id, "%L", LANG_PLAYER, "MODELS_ON" )} stock ChatColor(const id, const input[], any:...){    new count = 1, players[32]    static msg[192]    vformat(msg, 191, input, 3)       replace_all(msg, 191, "!g", "^4") // Green Color    replace_all(msg, 191, "!y", "^1") // Default Color    replace_all(msg, 191, "!t", "^3") // Team Color       if (id) players[0] = id; else get_players(players, count, "ch")    {        for (new i = 0; i < count; i++)        {            if (is_user_connected(players[i]))            {                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])                write_byte(players[i]);                write_string(msg);                message_end();            }        }    }}

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aurimasko
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Re: Simple_vip by artha

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Teisingai atrodo pasidarei :happy:

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Caramba
O taip. Jis jau surinko 50 žinučių!
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Joined: 2015 Jan 24 13:51

Re: Simple_vip by artha

Post by Caramba »

:happy2:

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