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reapi_ctf

Posted: 2017 Mar 12 22:20
by Aka
http://imgur.com/a/VKBA3
Gal zinot klaida?

Re: reapi_ctf

Posted: 2017 Mar 13 00:13
by laimiukas3
Aka wrote:http://imgur.com/a/VKBA3
Gal zinot klaida?
reapi plugina geriau kompiliuok su re amxmod ir reapi naujausiu

Re: reapi_ctf

Posted: 2017 Mar 13 00:31
by Aka
laimiukas3 wrote:
Aka wrote:http://imgur.com/a/VKBA3
Gal zinot klaida?
reapi plugina geriau kompiliuok su re amxmod ir reapi naujausiu
su reamxmodx ir compilinau naujausiu staffu

-- 2017 Kov 13 01:32 --

[AMXX] Plugin "reapi_jctf.amxx" failed to load: Plugin uses an unknown function (name "aes_add_player_exp") - check your modules.ini.

Re: reapi_ctf

Posted: 2017 Mar 13 00:34
by laimiukas3
Aka wrote:
laimiukas3 wrote:
Aka wrote:http://imgur.com/a/VKBA3
Gal zinot klaida?
reapi plugina geriau kompiliuok su re amxmod ir reapi naujausiu
su reamxmodx ir compilinau naujausiu staffu

-- 2017 Kov 13 01:32 --

[AMXX] Plugin "reapi_jctf.amxx" failed to load: Plugin uses an unknown function (name "aes_add_player_exp") - check your modules.ini.
nepasaok pasaku ss pats pziurek su amxmodx 1.8.2 compilinai cia tau emta del aes sitemos nes padare kad kartu kazkiap veiktu kur includas pamegink aes uzkomntuoti arba rades kazka su aes is true false pakeisk nes vistike su aes turbut nenaudosi

Re: reapi_ctf

Posted: 2017 Mar 13 05:21
by Aka
-- 2017 Kov 13 01:32 --

[AMXX] Plugin "reapi_jctf.amxx" failed to load: Plugin uses an unknown function (name "aes_add_player_exp") - check your modules.ini.[/quote]
nepasaok pasaku ss pats pziurek su amxmodx 1.8.2 compilinai cia tau emta del aes sitemos nes padare kad kartu kazkiap veiktu kur includas pamegink aes uzkomntuoti arba rades kazka su aes is true false pakeisk nes vistike su aes turbut nenaudosi[/quote]
Ir su 1.8.2 ir su erapi complituojant taspats ryte pameginsiu uzkomentuoti paziuresiu kas gausis :)

Re: reapi_ctf

Posted: 2017 Mar 13 19:23
by laimiukas3
#define FEATURE_AESBONUS true -> #define FEATURE_AESBONUS false

RECTF 0.3c
added the function to reload when you use berserk mode if you damage some player, you can disable this define FEATURE_NEWBERSERK
remake feature FEATURE_DISABLEDWEAPONDROP it's just disable drop weapon by dead player that in cvar ctf_spawn_prim

RECTF 0.3b
remake reapi hook disable dead weapon drop. now it work only this cvar ctf_spawn_prim weapon(code is ugly...)
remove new reapi function rg_round_respawn(spawn bug this speed...)


RECTF 0.3a
need fix speed on spawn?
postThink shield remake by reapi functions.
m_flNextPrimaryAttack -> m_Weapon_flNextPrimaryAttack
m_flNextSecondaryAttack -> m_Weapon_flNextSecondaryAttack
add size to adrenaline menu from 256 ->384

RECTF 0.3
remake respawn by rg_round_respawn
add define to disable or enable team balance
find_ent_by_class - > rg_find_ent_by_class

Re: reapi_ctf

Posted: 2017 Mar 14 06:17
by Aka
laimiukas3 wrote:#define FEATURE_AESBONUS true -> #define FEATURE_AESBONUS false

RECTF 0.3c
added the function to reload when you use berserk mode if you damage some player, you can disable this define FEATURE_NEWBERSERK
remake feature FEATURE_DISABLEDWEAPONDROP it's just disable drop weapon by dead player that in cvar ctf_spawn_prim

RECTF 0.3b
remake reapi hook disable dead weapon drop. now it work only this cvar ctf_spawn_prim weapon(code is ugly...)
remove new reapi function rg_round_respawn(spawn bug this speed...)


RECTF 0.3a
need fix speed on spawn?
postThink shield remake by reapi functions.
m_flNextPrimaryAttack -> m_Weapon_flNextPrimaryAttack
m_flNextSecondaryAttack -> m_Weapon_flNextSecondaryAttack
add size to adrenaline menu from 256 ->384

RECTF 0.3
remake respawn by rg_round_respawn
add define to disable or enable team balance
find_ent_by_class - > rg_find_ent_by_class
Jei gali pateik amxx formata nes man taspats sudas :hm:

-- 2017 Kov 14 07:17 --
laimiukas3 wrote:#define FEATURE_AESBONUS true -> #define FEATURE_AESBONUS false

RECTF 0.3c
added the function to reload when you use berserk mode if you damage some player, you can disable this define FEATURE_NEWBERSERK
remake feature FEATURE_DISABLEDWEAPONDROP it's just disable drop weapon by dead player that in cvar ctf_spawn_prim

RECTF 0.3b
remake reapi hook disable dead weapon drop. now it work only this cvar ctf_spawn_prim weapon(code is ugly...)
remove new reapi function rg_round_respawn(spawn bug this speed...)


RECTF 0.3a
need fix speed on spawn?
postThink shield remake by reapi functions.
m_flNextPrimaryAttack -> m_Weapon_flNextPrimaryAttack
m_flNextSecondaryAttack -> m_Weapon_flNextSecondaryAttack
add size to adrenaline menu from 256 ->384

RECTF 0.3
remake respawn by rg_round_respawn
add define to disable or enable team balance
find_ent_by_class - > rg_find_ent_by_class
Jei gali pateik amxx formata nes man taspats sudas :hm: