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WarmUp Knife Round

Posted: 2015 Jun 28 08:09
by Terror
Peiliu Rezimas pirmas raundas su knife :D

Code: Select all

#include <amxmodx>#include <hamsandwich>#include <fakemeta> #define JOIN_PLAYERS    // Впускать в игру людей, которые зашли позже new g_iWarmUP;new HamHook:Ham_SpawnWarmup, HamHook:Ham_KilledWarmup, HamHook:Ham_TouchWeap; public plugin_natives() register_native("is_round_warmup", "return_wp_value");public return_wp_value() return g_iWarmUP;   public plugin_init(){    register_plugin("WarmUP Knife Round", "1.7", "neygomon");#if defined JOIN_PLAYERS        register_clcmd("menuselect", "JoinClassHook");        register_clcmd("joinclass", "JoinClassHook");#endif      register_event("HLTV", "eRoundStart", "a", "1=0", "2=0");    register_event("TextMsg", "eGameCommencing", "a", "2=#Game_Commencing");}#if defined JOIN_PLAYERSpublic JoinClassHook(id){        if(!g_iWarmUP) return;#define OFF_JOINEDSTATE     121#define OFF_MENU        205#define OFF_MENU_CHOOSEAPPEARANCE 3#define OFF_STATE_PICKINGCLASS    4        if(get_pdata_int(id, OFF_MENU) == OFF_MENU_CHOOSEAPPEARANCE && get_pdata_int(id, OFF_JOINEDSTATE) == OFF_STATE_PICKINGCLASS)        set_task(2.0, "FirstSpawn", id);}public FirstSpawn(id) if(!is_user_alive(id)) ExecuteHamB(Ham_Spawn, id);#endifpublic eGameCommencing(){    g_iWarmUP = 1;    if(!Ham_SpawnWarmup)    {        Ham_SpawnWarmup = RegisterHam(Ham_Spawn, "player", "fwdPlayerSpawnPost", true);        Ham_KilledWarmup= RegisterHam(Ham_Killed, "player", "fwdPlayerKilledPost", true);        Ham_TouchWeap   = RegisterHam(Ham_Touch, "weaponbox", "fwdTouchWeaponPre", false);    }       else     {        EnableHamForward(Ham_SpawnWarmup);        EnableHamForward(Ham_KilledWarmup);        EnableHamForward(Ham_TouchWeap);    }}    public eRoundStart(){    switch(g_iWarmUP)    {        case 1:        {            ShowHUD();            set_task(5.0, "ShowHUD", 786467, _, _, "b");            g_iWarmUP = 2;        }        case 2:        {            server_cmd("sv_restart 1");            remove_task(786467);            g_iWarmUP = 0;            DisableHamForward(Ham_SpawnWarmup);            DisableHamForward(Ham_KilledWarmup);            DisableHamForward(Ham_TouchWeap);        }    }   } public fwdPlayerSpawnPost(pClient){    if(!is_user_alive(pClient)) return;        switch(get_user_team(pClient))    {        case 1: fm_strip_user_gun(pClient, "weapon_glock18");        case 2: fm_strip_user_gun(pClient, "weapon_usp");    }    set_pev(pClient, pev_health, 35.0);    set_pdata_int(pClient, 115, 0);    HideMoney(pClient);} public fwdPlayerKilledPost(pVictim)    set_task(2.0, "SpawnUser", pVictim); public fwdTouchWeaponPre(id, ent)    return HAM_SUPERCEDE;    public SpawnUser(pClient){    if(!is_user_connected(pClient)) return;    switch(get_user_team(pClient))     {         case 1, 2: ExecuteHamB(Ham_CS_RoundRespawn, pClient);    }} public ShowHUD(){    static SyncHUD; if(!SyncHUD) SyncHUD = CreateHudSyncObj();    set_hudmessage(random(255), random(255), random(255), -1.0, 0.12, 0, 0.0, 5.0, 0.0, 0.0, -1);    ShowSyncHudMsg(0, SyncHUD, "Внимание, разминочный раунд!^nРежим: Knife DeathMatch");} HideMoney(id){    static mHideWeapon; if(!mHideWeapon) mHideWeapon = get_user_msgid("HideWeapon");    message_begin(MSG_ONE, mHideWeapon, .player = id);    write_byte((1<<5));    message_end();  } stock fm_strip_user_gun(index, const wname[]){    new ent = -1;    while ((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", wname)) && pev(ent, pev_owner) != index) {}    if(!ent) return 0;    engclient_cmd(index, "drop", wname);    new ent_box = pev(ent, pev_owner);    if(!ent_box || ent_box == index) return 0;    dllfunc(DLLFunc_Think, ent_box);    return 1;}

Re: WarmUp Knife Round

Posted: 2015 Jul 03 02:13
by eurostrike
tipo pirmas raundas su knife - "tipo" tai cia reiskia pirmas round nebus su knife :DDD oi ziauru krc :D sedziu ir zvengiu is tavo aprasymu ;DDD

Re: WarmUp Knife Round

Posted: 2016 Mar 19 19:00
by Fedingas
O normalus WarmUp ant CS 1.6 yra, kad duotų tarkim 60 sek ir 16000 pinigų ir leistų pirkti ką nori, toks kaip ant CS:GO.

Re: WarmUp Knife Round

Posted: 2016 Mar 21 01:02
by laimiukas3
Fedingas wrote:O normalus WarmUp ant CS 1.6 yra, kad duotų tarkim 60 sek ir 16000 pinigų ir leistų pirkti ką nori, toks kaip ant CS:GO.
isdestik viska aiskiai nes cj lengva tau reikia kad pirmam raunde tarkim 60 s duotu money 16000 k ir po 60 s rr butu raundo ?

Re: WarmUp Knife Round

Posted: 2016 Mar 21 01:46
by Fedingas
Nu aš turiu omeny tokį Warm-up kaip per CS:GO.
Tarkim Warm-up laikas: 60 sek.
Duoda 16000 pinigų ir perkiesi ginklus, pinigai mažėja.
Nušauna - atsirespawnina iš naujo vėl perki.

Nu žodžiu kaip mini CSDM mod. O jei dar aiškiau, nu grinai kaip per CS:GO

O dabar vien Knife Warm-up randu, o jie man nesamonė yra. Koks čia apšilimas prieš žaidimą su knifais?