Page 13 of 18

Re: Simple Public VIP

Posted: 2016 Mar 28 19:54
by laimiukas3
ir kodel menu neduoda pridetu nauju ginklu pasiringti ?

Code: Select all

#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fakemeta_util>#include <fun>#include <hamsandwich> #if AMXX_VERSION_NUM < 183    #include <dhudmessage>#endif #define PLUGIN "Simple VIP"#define VERSION "4.3"#define AUTHOR "ArtHa" #define VIP ADMIN_LEVEL_H#define REMOVE_MENU 20.05#define TID_REMOVE 2551 new CurrentRoundnew bool:HasC4[33]new bool:gShopVipmenu = truenew bool:gAwpBlock;new bool:gVipmenuActive[33];new grenades, pistols, armor, vipmenu_weapon4new vipinfo, vip_motdnew show_received, bulletdmg_vip, received_vip, g_visible, bulletdmg_typenew Float: Yv[ 33 ]new Float: Ya[ 33 ]new g_pHp[ 3 ], chat_messagenew awp_vip, cvar_player, awp_block, awp_limitnew vip_check, fall_damage // VIP MENU WEAPONSnew weapon[8]#define CSW_WEAPON1 CSW_M4A1#define CSW_WEAPON2 CSW_AK47#define CSW_WEAPON3 CSW_FAMAS#define CSW_WEAPON4 CSW_AWP#define CSW_WEAPON5 CSW_GALI#define CSW_WEAPON6 CSW_AUG#define CSW_WEAPON7 CSW_MP5NAVY  #define CSW_GUN CSW_DEAGLE#define CSW_GUN1 CSW_GLOCK18#define CSW_GUN2 CSW_USP#define CSW_GUN3 CSW_DEAGLE public plugin_init(){    register_plugin(PLUGIN, VERSION, AUTHOR)    register_dictionary("simple_vip.txt")        register_logevent("logevent_round_end", 2, "1=Round_End")      register_event( "TextMsg","round_restart","a","2&#Game_C", "2&#Game_W" );    register_concmd( "amx_roundrestart", "restartnumber", ADMIN_KICK );    RegisterHam( Ham_Spawn, "player", "FnHamSpawn", 1 )        new configsdir[64], file[132]    get_configsdir(configsdir, 63)        format(file, 131, "%s/blockedmaps.ini", configsdir)     load_maps(file)        register_cvar("vipmenu_round","2")        pistols = register_cvar("vipmenu_pistols","1")    grenades = register_cvar("vipmenu_grenades","1")    armor = register_cvar("vipmenu_armor","1")    vipmenu_weapon4 = register_cvar("vipmenu_weapon4","1")        register_clcmd("say /noriuvip", "motd")    vipinfo = register_cvar("vipinfo_website", "http://amxmodx.lt/viewtopic.php?f=12&t=5707")    vip_motd = register_cvar("vipmenu_motd","1")        register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")    show_received = register_cvar("show_received","1")    bulletdmg_vip = register_cvar("bulletdmg_vip","1")    received_vip = register_cvar("receivedmg_vip","1")    g_visible = register_cvar("visible_player","1")    bulletdmg_type = register_cvar("bullet_damage_type","2")        register_event( "DeathMsg", "Event_DeathMsg", "a" )    g_pHp[ 0 ] = register_cvar( "amx_vip_hpadd", "10" )    g_pHp[ 1 ] = register_cvar( "amx_vip_hsadd", "20" )    g_pHp[ 2 ] = register_cvar( "amx_vip_hpmax", "100" )        chat_message = register_cvar( "amx_hpbonus_msg", "2" )        register_event("CurWeapon", "event_CurWeapon", "be")    awp_vip = register_cvar( "amx_vip_awp", "1" )    awp_limit = register_cvar( "amx_awp_limit", "1" )    awp_block = register_cvar( "amx_awp_block", "1" )    cvar_player = register_cvar("na_players_count", "10")     vip_check = register_cvar( "amx_vip_check", "1" )    register_clcmd("say", "handle_say")        RegisterHam(Ham_TakeDamage, "player", "OnCBasePlayer_TakeDamage")    fall_damage = register_cvar( "amx_no_falldmg", "1" )     weapon[0] = register_cvar( "amx_weapon1_ammo", "90" )    weapon[1] = register_cvar( "amx_weapon2_ammo", "90" )    weapon[2] = register_cvar( "amx_weapon3_ammo", "90" )    weapon[3] = register_cvar( "amx_weapon4_ammo", "30" )    weapon[4] = register_cvar( "amx_gun_ammo", "35" )    weapon[5] = register_cvar( "amx_gun1_ammo", "120" )    weapon[6] = register_cvar( "amx_gun2_ammo", "100" )    weapon[7] = register_cvar( "amx_gun3_ammo", "35" )} public logevent_round_end(){    CurrentRound++;} public plugin_cfg(){    new cfgdir[32];    get_configsdir(cfgdir, charsmax(cfgdir));        server_cmd("exec %s/simple_vip.cfg", cfgdir);} public load_maps(path[]){    new szMapname[64], szMap[64]    new file = fopen(path, "rt")     if(!file)    {        server_print("Nepavyko rasti blockedmaps.ini failo!")        return PLUGIN_HANDLED    }     new iSize = file_size(path, 1);     for(new i = 0, iLen; i < iSize; i++)    {        read_file(path, i, szMapname, charsmax(szMapname), iLen);         if(equal(szMapname[0], "") || equal(szMapname[0], ";"))        {            continue;        }                get_mapname(szMap, 63)        if(equali(szMap, szMapname))        {            gShopVipmenu = false;            break;        }    }    fclose(file);    return PLUGIN_CONTINUE} public round_restart(){    CurrentRound = 1;    return PLUGIN_HANDLED;} public restartnumber( id, level, cid ){    if( !cmd_access( id, level, cid, 1 ) )        return PLUGIN_HANDLED;        CurrentRound = 1;    return PLUGIN_HANDLED;} public FnHamSpawn(id){    if(is_user_alive(id))    {        if(gShopVipmenu)        {            gVipmenuActive[id] = false                        if(CurrentRound >= get_cvar_num( "vipmenu_round" ) )            {                if(get_user_flags(id) & VIP )                {                    if(task_exists(TID_REMOVE+id))                        remove_task(TID_REMOVE+id)                                            gVipmenuActive[id] = true                    set_task(REMOVE_MENU, "close_menu", TID_REMOVE+id )                    vipmenu(id);                }            }                        if(get_pcvar_num(pistols) == 1 && CurrentRound <= get_cvar_num( "vipmenu_round" ))            {                if(get_user_flags(id) & VIP )                {                    if(task_exists(TID_REMOVE+id))                        remove_task(TID_REMOVE+id)                                            gVipmenuActive[id] = true                    set_task(REMOVE_MENU, "close_menu", TID_REMOVE+id )                    vipmenu2(id)                }            }        }    }} public close_menu(tid){    static id    id = tid-TID_REMOVE        if(gVipmenuActive[id])    {        client_cmd(id, "slot10" )        gVipmenuActive[id] = false        ChatColor(id, "%L", id, "CLOSED" )    }} public vipmenu(id) {    new buffer[1024];    formatex(buffer, charsmax(buffer), "%L", LANG_PLAYER, "VIPMENU");                   new menu = menu_create(buffer, "menu_handler");        formatex(buffer, charsmax(buffer), "%L", id, "WEAPONS1");    menu_additem(menu, buffer, "1", 0);        formatex(buffer, charsmax(buffer), "%L", id, "WEAPONS2");    menu_additem(menu, buffer, "2", 0);        formatex(buffer, charsmax(buffer), "%L", id, "WEAPONS3");    menu_additem(menu, buffer, "3", 0);        if(get_pcvar_num(vipmenu_weapon4) == 1)    {        formatex(buffer, charsmax(buffer), "%L", id, "WEAPONS4");        menu_additem(menu, buffer, "4", 0);    }            menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)    menu_display(id, menu, 0); } public vipmenu2(id) {    new buffer[1024];    formatex(buffer, charsmax(buffer), "%L", LANG_PLAYER, "VIPMENU");                   new menu = menu_create(buffer, "menu_handler");        formatex(buffer, charsmax(buffer), "%L", id, "GUN1");    menu_additem(menu, buffer, "5", 0);        formatex(buffer, charsmax(buffer), "%L", id, "GUN2");    menu_additem(menu, buffer, "6", 0);        formatex(buffer, charsmax(buffer), "%L", id, "GUN3");    menu_additem(menu, buffer, "7", 0);        menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)    menu_display(id, menu, 0); } public menu_handler(id, menu, item){    if( item == MENU_EXIT )    {        give_items(id);        gVipmenuActive[id] = false;        menu_destroy(menu);        return PLUGIN_HANDLED;    }        new data[6], iName[64];    new acess, callback;       menu_item_getinfo(menu, item, acess, data,6, iName, 63, callback);    new key = str_to_num(data);        switch(key)    {           case 1: { give_weapons(id, CSW_WEAPON1, get_pcvar_num( weapon[ 0 ] ), CSW_GUN, get_pcvar_num( weapon[ 4 ] )); }        case 2: { give_weapons(id, CSW_WEAPON2, get_pcvar_num( weapon[ 1 ] ), CSW_GUN, get_pcvar_num( weapon[ 4 ] )); }        case 3: { give_weapons(id, CSW_WEAPON3, get_pcvar_num( weapon[ 2 ] ), CSW_GUN, get_pcvar_num( weapon[ 4 ] )); }        case 4: { give_weapons(id, CSW_WEAPON4, get_pcvar_num( weapon[ 3 ] ), CSW_GUN, get_pcvar_num( weapon[ 4 ] )); }        case 5: { give_weapon(id, CSW_GUN1, get_pcvar_num( weapon[ 5 ] )); }        case 6: { give_weapon(id, CSW_GUN2, get_pcvar_num( weapon[ 6 ] )); }                case 7: { give_weapon(id, CSW_GUN3, get_pcvar_num( weapon[ 7 ] )); }    }        gVipmenuActive[id] = false;    menu_destroy(menu);    return PLUGIN_HANDLED;} public give_weapons(id, prim, ammo1, sec, ammo2){    HasC4[id] = (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)        new weapon[32]    strip_user_weapons (id)    get_weaponname(prim, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, prim, ammo1)     get_weaponname(sec, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, sec, ammo2)     give_item(id,"weapon_knife")        if(HasC4[id])    {        give_item(id, "weapon_c4")        cs_set_user_plant( id )    }        give_items(id)} public give_weapon(id, sec, ammo){    HasC4[id] = (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)     new weapon[32]    strip_user_weapons (id)    get_weaponname(sec, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, sec, ammo)     give_item(id,"weapon_knife")        if (HasC4[id])    {        give_item(id, "weapon_c4")        cs_set_user_plant( id )    }        give_items(id)} give_items(id){    if(is_user_alive(id))    {        if(get_pcvar_num(grenades) == 1)        {            give_item(id, "weapon_hegrenade");            give_item(id, "weapon_smokegrenade");            give_item(id, "weapon_flashbang");            cs_set_user_bpammo(id, CSW_FLASHBANG, 2);        }                if(get_pcvar_num(armor) == 1)        {            give_item(id, "item_assaultsuit");            if(get_user_team(id) == 2)                give_item(id, "item_thighpack");        }    }} public motd(id){    if(get_pcvar_num(vip_motd) == 1)        Link( id, "%s" )} stock Link( id, url[] ){    static html[ 128 ]    new site[64]    get_pcvar_string(vipinfo, site, charsmax(site))        format( html, 127, "<html><head><META HTTP-EQUIV=^"Refresh^" CONTENT=^"0; URL=%s^"></head><body bgcolor=^"black^" scroll=^"yes^"><a href=^"%s^">VIP privilegijos</a></body></html>", site, url, url, url )     show_motd( id, html, "Pirkti VIP" )} public on_damage(id) {     static attacker; attacker = get_user_attacker(id)    static damage; damage = read_data(2)        if(get_pcvar_num(show_received) == 1)    {        if(get_pcvar_num(received_vip) == 1)        {            if( get_user_flags(id) & VIP )             {                if(get_pcvar_num(bulletdmg_type) == 1)                {                    set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                     ShowSyncHudMsg(id, CreateHudSyncObj(), "%L^n", id, "MINUS_DAMAGE", damage)                }                                else                {                    set_dhudmessage( 255,0,0, 0.45, Yv[ id ], 1, 0.1, 4.0, 0.1, 0.1)                    show_dhudmessage(id, "%L^n", id, "MINUS_DAMAGE", damage)                                        Yv[ id ] += 0.05                    set_task( 3.0, "RestartdHudPos1", id )                }            }        }         else        {            if(get_pcvar_num(bulletdmg_type) == 1)            {                set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                 ShowSyncHudMsg(id, CreateHudSyncObj(), "%L^n", id, "MINUS_DAMAGE", damage)            }             else            {                set_dhudmessage( 255,0,0, 0.45, Yv[ id ], 1, 0.1, 4.0, 0.1, 0.1)                show_dhudmessage(id, "%L^n", id, "MINUS_DAMAGE", damage)                                Yv[ id ] += 0.05                set_task( 3.0, "RestartdHudPos1", id )            }        }    }     if(is_user_connected(attacker))     {        if(get_pcvar_num(bulletdmg_vip) == 1)        {            if( get_user_flags(attacker) & VIP )            {                if(get_pcvar_num(g_visible) == 1)                {                    if(fm_is_ent_visible(attacker,id))                    {                        if(get_pcvar_num(bulletdmg_type) == 1)                        {                            set_hudmessage(0, 255, 0, 0.55, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                             ShowSyncHudMsg(attacker, CreateHudSyncObj(), "%L^n", attacker, "PLIUS_DAMAGE", damage)                        }                                                else if(get_pcvar_num(bulletdmg_type) == 2)                        {                            set_dhudmessage( 0,255,0, 0.55, Ya[ attacker ], 1, 0.1, 4.0, 0.1, 0.1)                            show_dhudmessage(attacker, "%L^n", attacker, "PLIUS_DAMAGE", damage)                            Ya[ attacker ] += 0.05                            set_task( 3.0, "RestartdHudPos2", attacker )                        }                    }                }                                else                {                    if(get_pcvar_num(bulletdmg_type) == 1)                    {                        set_hudmessage(0, 255, 0, 0.55, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                         ShowSyncHudMsg(attacker, CreateHudSyncObj(), "%L^n", attacker, "PLIUS_DAMAGE", damage)                    }                     else if(get_pcvar_num(bulletdmg_type) == 2)                    {                        set_dhudmessage( 0,255,0, 0.55, Ya[ attacker ], 1, 0.1, 4.0, 0.1, 0.1)                        show_dhudmessage(attacker, "%L^n", attacker, "PLIUS_DAMAGE", damage)                        Ya[ attacker ] += 0.05                        set_task( 3.0, "RestartdHudPos2", attacker )                    }                }            }        }                else if(get_pcvar_num(bulletdmg_vip) == 2)        {            if(get_pcvar_num(g_visible) == 1)            {                if(fm_is_ent_visible(attacker,id))                {                    if(get_pcvar_num(bulletdmg_type) == 1)                    {                        set_hudmessage(0, 255, 0, 0.55, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                         ShowSyncHudMsg(attacker, CreateHudSyncObj(), "%L^n", attacker, "PLIUS_DAMAGE", damage)                    }                     else if(get_pcvar_num(bulletdmg_type) == 2)                    {                        set_dhudmessage( 0,255,0, 0.55, Ya[ attacker ], 1, 0.1, 4.0, 0.1, 0.1)                        show_dhudmessage(attacker, "%L^n", attacker, "PLIUS_DAMAGE", damage)                        Ya[ attacker ] += 0.05                        set_task( 3.0, "RestartdHudPos2", attacker )                    }                }            }             else            {                if(get_pcvar_num(bulletdmg_type) == 1)                {                    set_hudmessage(0, 255, 0, 0.55, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                     ShowSyncHudMsg(attacker, CreateHudSyncObj(), "%L^n", attacker, "PLIUS_DAMAGE", damage)                }                 else if(get_pcvar_num(bulletdmg_type) == 2)                {                    set_dhudmessage( 0,255,0, 0.55, Ya[ attacker ], 1, 0.1, 4.0, 0.1, 0.1)                    show_dhudmessage(attacker, "%L^n", attacker, "PLIUS_DAMAGE", damage)                    Ya[ attacker ] += 0.05                    set_task( 3.0, "RestartdHudPos2", attacker )                }            }        }    }} public RestartdHudPos1( id ){    Yv[ id ] = 0.50} public RestartdHudPos2( id ){    Ya[ id ] = 0.55} public client_putinserver( id ){    Ya[ id ] = 0.45    Yv[ id ] = 0.50} public Event_DeathMsg( ){    new iKiller = read_data( 1 )    new iVictim = read_data( 2 )    new HeadShot = read_data( 3 )        if( get_user_team( iKiller ) == get_user_team( iVictim ) )        return        if( iKiller && iVictim != iKiller && get_user_flags(iKiller) & VIP )    {        static maxhp, hp        maxhp = get_pcvar_num( g_pHp[ 2 ] )        hp = get_user_health( iKiller )                if( hp != maxhp )        {            new BonusHp;            if( HeadShot ) BonusHp = get_pcvar_num( g_pHp[ 1 ] )            else BonusHp = get_pcvar_num( g_pHp[ 0 ] )                        if( hp + BonusHp > maxhp )            {                set_user_health( iKiller, maxhp )                                if(get_pcvar_num(chat_message) == 1)                    ChatColor(iKiller, "%L", iKiller, "HP_BONUS", maxhp - hp )                                    else if(get_pcvar_num(chat_message) == 2)                {                    set_dhudmessage( 0,255,0, -1.0, 0.15, 1, 1.0, 1.0, 0.1, 0.2)                    show_dhudmessage(iKiller, "%L", iKiller, "HP_BONUS", maxhp - hp )                }               }             else            {                set_user_health( iKiller, hp + BonusHp )                                if(get_pcvar_num(chat_message) == 1)                    ChatColor(iKiller, "%L", iKiller, "HP_BONUS", BonusHp )                                    else if(get_pcvar_num(chat_message) == 2)                {                    set_dhudmessage( 0,255,0, -1.0, 0.15, 1, 1.0, 1.0, 0.1, 0.2)                    show_dhudmessage(iKiller, "%L", iKiller, "HP_BONUS", BonusHp )                }            }        }    }   } public event_CurWeapon(id){    new szMapname[64]    get_mapname(szMapname, 63)        if( containi(szMapname, "cs_max") != -1 || containi(szMapname, "2x2") != -1 || containi(szMapname, "fy_") != -1 || containi(szMapname, "aim_") != -1 || containi(szMapname, "mini") != -1)        gAwpBlock = true            if(containi(szMapname, "awp"))    {        switch(read_data(2))        {            case CSW_AWP, CSW_SG550, CSW_G3SG1:            {                if(get_pcvar_num(awp_block) == 1 && gAwpBlock)                {                    client_cmd(id, "drop")                    ChatColor(id, "%L", id, "AWP_BLOCK" )                }                                if(get_pcvar_num(awp_limit) == 1 && get_playersnum() < get_pcvar_num(cvar_player)) // psychical code                {                    client_cmd(id, "drop")                    ChatColor(id, "%L", id, "AWP_LIMIT", get_pcvar_num(cvar_player) )                }                                if(get_pcvar_num(awp_vip) == 1 && (!(get_user_flags(id) & VIP)))                {                    client_cmd(id, "drop")                    ChatColor(id, "%L", id, "AWP_DROP" )                }            }        }    }} public handle_say(id){    new said[192]    read_args(said,192)     if(get_pcvar_num(vip_check) == 1)    {        if(containi(said, "/vip") != -1 )            show_vip(id)    }     return PLUGIN_CONTINUE} public show_vip(user) {    new adminnames[32][33]    new message[256]    new id, count, x, len        new players[32], playersnum    get_players(players, playersnum, "ch")    for(--playersnum; playersnum >= 0; playersnum--)    {        id = players[playersnum]        if(get_user_flags(id) & VIP)        {            get_user_name(id, adminnames[count++], charsmax(adminnames[]))        }    }     len = formatex(message, charsmax(message), "^3Prisijunge VIP:^4 ", user)    if(count > 0)     {        for(x = 0 ; x < count ; x++)         {            len += formatex(message[len], charsmax(message)-len, "^1%s%s", adminnames[x], x < (count-1) ? ", ":".")            if(len > 96)             {                ChatColor(user, message)                len = format(message, 255, "^4")            }        }        ChatColor(user, message)    }    else    {        len += copy(message[len], charsmax(message)-len, "^3Nera prisijungusiu^4 VIP")        ChatColor(user, message)    }} public OnCBasePlayer_TakeDamage( id, iInflictor, iAttacker, Float:flDamage, bitsDamageType ){    if( bitsDamageType & DMG_FALL )    {        if(get_pcvar_num(fall_damage) == 1)        {            if( get_user_flags(id) & VIP )            {                return HAM_SUPERCEDE            }        }                else if(get_pcvar_num(fall_damage) == 2)        {            return HAM_SUPERCEDE        }    }    return HAM_IGNORED} stock ChatColor(const id, const input[], any:...){    new count = 1, players[32]    static msg[192]    vformat(msg, 191, input, 3)       replace_all(msg, 191, "!g", "^4") // Green Color    replace_all(msg, 191, "!y", "^1") // Default Color    replace_all(msg, 191, "!t", "^3") // Team Color       if (id) players[0] = id; else get_players(players, count, "ch")    {        for (new i = 0; i < count; i++)        {            if (is_user_connected(players[i]))            {                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])                write_byte(players[i]);                write_string(msg);                message_end();            }        }    }}

Re: Simple Public VIP

Posted: 2016 Mar 29 21:25
by ArtHa123
laimiukas3 wrote:ir kodel menu neduoda pridetu nauju ginklu pasiringti ?

Code: Select all

#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fakemeta_util>#include <fun>#include <hamsandwich> #if AMXX_VERSION_NUM < 183    #include <dhudmessage>#endif #define PLUGIN "Simple VIP"#define VERSION "4.3"#define AUTHOR "ArtHa" #define VIP ADMIN_LEVEL_H#define REMOVE_MENU 20.05#define TID_REMOVE 2551 new CurrentRoundnew bool:HasC4[33]new bool:gShopVipmenu = truenew bool:gAwpBlock;new bool:gVipmenuActive[33];new grenades, pistols, armor, vipmenu_weapon4new vipinfo, vip_motdnew show_received, bulletdmg_vip, received_vip, g_visible, bulletdmg_typenew Float: Yv[ 33 ]new Float: Ya[ 33 ]new g_pHp[ 3 ], chat_messagenew awp_vip, cvar_player, awp_block, awp_limitnew vip_check, fall_damage // VIP MENU WEAPONSnew weapon[8]#define CSW_WEAPON1 CSW_M4A1#define CSW_WEAPON2 CSW_AK47#define CSW_WEAPON3 CSW_FAMAS#define CSW_WEAPON4 CSW_AWP#define CSW_WEAPON5 CSW_GALI#define CSW_WEAPON6 CSW_AUG#define CSW_WEAPON7 CSW_MP5NAVY  #define CSW_GUN CSW_DEAGLE#define CSW_GUN1 CSW_GLOCK18#define CSW_GUN2 CSW_USP#define CSW_GUN3 CSW_DEAGLE public plugin_init(){    register_plugin(PLUGIN, VERSION, AUTHOR)    register_dictionary("simple_vip.txt")        register_logevent("logevent_round_end", 2, "1=Round_End")      register_event( "TextMsg","round_restart","a","2&#Game_C", "2&#Game_W" );    register_concmd( "amx_roundrestart", "restartnumber", ADMIN_KICK );    RegisterHam( Ham_Spawn, "player", "FnHamSpawn", 1 )        new configsdir[64], file[132]    get_configsdir(configsdir, 63)        format(file, 131, "%s/blockedmaps.ini", configsdir)     load_maps(file)        register_cvar("vipmenu_round","2")        pistols = register_cvar("vipmenu_pistols","1")    grenades = register_cvar("vipmenu_grenades","1")    armor = register_cvar("vipmenu_armor","1")    vipmenu_weapon4 = register_cvar("vipmenu_weapon4","1")        register_clcmd("say /noriuvip", "motd")    vipinfo = register_cvar("vipinfo_website", "http://amxmodx.lt/viewtopic.php?f=12&t=5707")    vip_motd = register_cvar("vipmenu_motd","1")        register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")    show_received = register_cvar("show_received","1")    bulletdmg_vip = register_cvar("bulletdmg_vip","1")    received_vip = register_cvar("receivedmg_vip","1")    g_visible = register_cvar("visible_player","1")    bulletdmg_type = register_cvar("bullet_damage_type","2")        register_event( "DeathMsg", "Event_DeathMsg", "a" )    g_pHp[ 0 ] = register_cvar( "amx_vip_hpadd", "10" )    g_pHp[ 1 ] = register_cvar( "amx_vip_hsadd", "20" )    g_pHp[ 2 ] = register_cvar( "amx_vip_hpmax", "100" )        chat_message = register_cvar( "amx_hpbonus_msg", "2" )        register_event("CurWeapon", "event_CurWeapon", "be")    awp_vip = register_cvar( "amx_vip_awp", "1" )    awp_limit = register_cvar( "amx_awp_limit", "1" )    awp_block = register_cvar( "amx_awp_block", "1" )    cvar_player = register_cvar("na_players_count", "10")     vip_check = register_cvar( "amx_vip_check", "1" )    register_clcmd("say", "handle_say")        RegisterHam(Ham_TakeDamage, "player", "OnCBasePlayer_TakeDamage")    fall_damage = register_cvar( "amx_no_falldmg", "1" )     weapon[0] = register_cvar( "amx_weapon1_ammo", "90" )    weapon[1] = register_cvar( "amx_weapon2_ammo", "90" )    weapon[2] = register_cvar( "amx_weapon3_ammo", "90" )    weapon[3] = register_cvar( "amx_weapon4_ammo", "30" )    weapon[4] = register_cvar( "amx_gun_ammo", "35" )    weapon[5] = register_cvar( "amx_gun1_ammo", "120" )    weapon[6] = register_cvar( "amx_gun2_ammo", "100" )    weapon[7] = register_cvar( "amx_gun3_ammo", "35" )} public logevent_round_end(){    CurrentRound++;} public plugin_cfg(){    new cfgdir[32];    get_configsdir(cfgdir, charsmax(cfgdir));        server_cmd("exec %s/simple_vip.cfg", cfgdir);} public load_maps(path[]){    new szMapname[64], szMap[64]    new file = fopen(path, "rt")     if(!file)    {        server_print("Nepavyko rasti blockedmaps.ini failo!")        return PLUGIN_HANDLED    }     new iSize = file_size(path, 1);     for(new i = 0, iLen; i < iSize; i++)    {        read_file(path, i, szMapname, charsmax(szMapname), iLen);         if(equal(szMapname[0], "") || equal(szMapname[0], ";"))        {            continue;        }                get_mapname(szMap, 63)        if(equali(szMap, szMapname))        {            gShopVipmenu = false;            break;        }    }    fclose(file);    return PLUGIN_CONTINUE} public round_restart(){    CurrentRound = 1;    return PLUGIN_HANDLED;} public restartnumber( id, level, cid ){    if( !cmd_access( id, level, cid, 1 ) )        return PLUGIN_HANDLED;        CurrentRound = 1;    return PLUGIN_HANDLED;} public FnHamSpawn(id){    if(is_user_alive(id))    {        if(gShopVipmenu)        {            gVipmenuActive[id] = false                        if(CurrentRound >= get_cvar_num( "vipmenu_round" ) )            {                if(get_user_flags(id) & VIP )                {                    if(task_exists(TID_REMOVE+id))                        remove_task(TID_REMOVE+id)                                            gVipmenuActive[id] = true                    set_task(REMOVE_MENU, "close_menu", TID_REMOVE+id )                    vipmenu(id);                }            }                        if(get_pcvar_num(pistols) == 1 && CurrentRound <= get_cvar_num( "vipmenu_round" ))            {                if(get_user_flags(id) & VIP )                {                    if(task_exists(TID_REMOVE+id))                        remove_task(TID_REMOVE+id)                                            gVipmenuActive[id] = true                    set_task(REMOVE_MENU, "close_menu", TID_REMOVE+id )                    vipmenu2(id)                }            }        }    }} public close_menu(tid){    static id    id = tid-TID_REMOVE        if(gVipmenuActive[id])    {        client_cmd(id, "slot10" )        gVipmenuActive[id] = false        ChatColor(id, "%L", id, "CLOSED" )    }} public vipmenu(id) {    new buffer[1024];    formatex(buffer, charsmax(buffer), "%L", LANG_PLAYER, "VIPMENU");                   new menu = menu_create(buffer, "menu_handler");        formatex(buffer, charsmax(buffer), "%L", id, "WEAPONS1");    menu_additem(menu, buffer, "1", 0);        formatex(buffer, charsmax(buffer), "%L", id, "WEAPONS2");    menu_additem(menu, buffer, "2", 0);        formatex(buffer, charsmax(buffer), "%L", id, "WEAPONS3");    menu_additem(menu, buffer, "3", 0);        if(get_pcvar_num(vipmenu_weapon4) == 1)    {        formatex(buffer, charsmax(buffer), "%L", id, "WEAPONS4");        menu_additem(menu, buffer, "4", 0);    }            menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)    menu_display(id, menu, 0); } public vipmenu2(id) {    new buffer[1024];    formatex(buffer, charsmax(buffer), "%L", LANG_PLAYER, "VIPMENU");                   new menu = menu_create(buffer, "menu_handler");        formatex(buffer, charsmax(buffer), "%L", id, "GUN1");    menu_additem(menu, buffer, "5", 0);        formatex(buffer, charsmax(buffer), "%L", id, "GUN2");    menu_additem(menu, buffer, "6", 0);        formatex(buffer, charsmax(buffer), "%L", id, "GUN3");    menu_additem(menu, buffer, "7", 0);        menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)    menu_display(id, menu, 0); } public menu_handler(id, menu, item){    if( item == MENU_EXIT )    {        give_items(id);        gVipmenuActive[id] = false;        menu_destroy(menu);        return PLUGIN_HANDLED;    }        new data[6], iName[64];    new acess, callback;       menu_item_getinfo(menu, item, acess, data,6, iName, 63, callback);    new key = str_to_num(data);        switch(key)    {           case 1: { give_weapons(id, CSW_WEAPON1, get_pcvar_num( weapon[ 0 ] ), CSW_GUN, get_pcvar_num( weapon[ 4 ] )); }        case 2: { give_weapons(id, CSW_WEAPON2, get_pcvar_num( weapon[ 1 ] ), CSW_GUN, get_pcvar_num( weapon[ 4 ] )); }        case 3: { give_weapons(id, CSW_WEAPON3, get_pcvar_num( weapon[ 2 ] ), CSW_GUN, get_pcvar_num( weapon[ 4 ] )); }        case 4: { give_weapons(id, CSW_WEAPON4, get_pcvar_num( weapon[ 3 ] ), CSW_GUN, get_pcvar_num( weapon[ 4 ] )); }        case 5: { give_weapon(id, CSW_GUN1, get_pcvar_num( weapon[ 5 ] )); }        case 6: { give_weapon(id, CSW_GUN2, get_pcvar_num( weapon[ 6 ] )); }                case 7: { give_weapon(id, CSW_GUN3, get_pcvar_num( weapon[ 7 ] )); }    }        gVipmenuActive[id] = false;    menu_destroy(menu);    return PLUGIN_HANDLED;} public give_weapons(id, prim, ammo1, sec, ammo2){    HasC4[id] = (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)        new weapon[32]    strip_user_weapons (id)    get_weaponname(prim, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, prim, ammo1)     get_weaponname(sec, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, sec, ammo2)     give_item(id,"weapon_knife")        if(HasC4[id])    {        give_item(id, "weapon_c4")        cs_set_user_plant( id )    }        give_items(id)} public give_weapon(id, sec, ammo){    HasC4[id] = (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)     new weapon[32]    strip_user_weapons (id)    get_weaponname(sec, weapon, 31)    give_item(id,weapon)    cs_set_user_bpammo(id, sec, ammo)     give_item(id,"weapon_knife")        if (HasC4[id])    {        give_item(id, "weapon_c4")        cs_set_user_plant( id )    }        give_items(id)} give_items(id){    if(is_user_alive(id))    {        if(get_pcvar_num(grenades) == 1)        {            give_item(id, "weapon_hegrenade");            give_item(id, "weapon_smokegrenade");            give_item(id, "weapon_flashbang");            cs_set_user_bpammo(id, CSW_FLASHBANG, 2);        }                if(get_pcvar_num(armor) == 1)        {            give_item(id, "item_assaultsuit");            if(get_user_team(id) == 2)                give_item(id, "item_thighpack");        }    }} public motd(id){    if(get_pcvar_num(vip_motd) == 1)        Link( id, "%s" )} stock Link( id, url[] ){    static html[ 128 ]    new site[64]    get_pcvar_string(vipinfo, site, charsmax(site))        format( html, 127, "<html><head><META HTTP-EQUIV=^"Refresh^" CONTENT=^"0; URL=%s^"></head><body bgcolor=^"black^" scroll=^"yes^"><a href=^"%s^">VIP privilegijos</a></body></html>", site, url, url, url )     show_motd( id, html, "Pirkti VIP" )} public on_damage(id) {     static attacker; attacker = get_user_attacker(id)    static damage; damage = read_data(2)        if(get_pcvar_num(show_received) == 1)    {        if(get_pcvar_num(received_vip) == 1)        {            if( get_user_flags(id) & VIP )             {                if(get_pcvar_num(bulletdmg_type) == 1)                {                    set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                     ShowSyncHudMsg(id, CreateHudSyncObj(), "%L^n", id, "MINUS_DAMAGE", damage)                }                                else                {                    set_dhudmessage( 255,0,0, 0.45, Yv[ id ], 1, 0.1, 4.0, 0.1, 0.1)                    show_dhudmessage(id, "%L^n", id, "MINUS_DAMAGE", damage)                                        Yv[ id ] += 0.05                    set_task( 3.0, "RestartdHudPos1", id )                }            }        }         else        {            if(get_pcvar_num(bulletdmg_type) == 1)            {                set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                 ShowSyncHudMsg(id, CreateHudSyncObj(), "%L^n", id, "MINUS_DAMAGE", damage)            }             else            {                set_dhudmessage( 255,0,0, 0.45, Yv[ id ], 1, 0.1, 4.0, 0.1, 0.1)                show_dhudmessage(id, "%L^n", id, "MINUS_DAMAGE", damage)                                Yv[ id ] += 0.05                set_task( 3.0, "RestartdHudPos1", id )            }        }    }     if(is_user_connected(attacker))     {        if(get_pcvar_num(bulletdmg_vip) == 1)        {            if( get_user_flags(attacker) & VIP )            {                if(get_pcvar_num(g_visible) == 1)                {                    if(fm_is_ent_visible(attacker,id))                    {                        if(get_pcvar_num(bulletdmg_type) == 1)                        {                            set_hudmessage(0, 255, 0, 0.55, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                             ShowSyncHudMsg(attacker, CreateHudSyncObj(), "%L^n", attacker, "PLIUS_DAMAGE", damage)                        }                                                else if(get_pcvar_num(bulletdmg_type) == 2)                        {                            set_dhudmessage( 0,255,0, 0.55, Ya[ attacker ], 1, 0.1, 4.0, 0.1, 0.1)                            show_dhudmessage(attacker, "%L^n", attacker, "PLIUS_DAMAGE", damage)                            Ya[ attacker ] += 0.05                            set_task( 3.0, "RestartdHudPos2", attacker )                        }                    }                }                                else                {                    if(get_pcvar_num(bulletdmg_type) == 1)                    {                        set_hudmessage(0, 255, 0, 0.55, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                         ShowSyncHudMsg(attacker, CreateHudSyncObj(), "%L^n", attacker, "PLIUS_DAMAGE", damage)                    }                     else if(get_pcvar_num(bulletdmg_type) == 2)                    {                        set_dhudmessage( 0,255,0, 0.55, Ya[ attacker ], 1, 0.1, 4.0, 0.1, 0.1)                        show_dhudmessage(attacker, "%L^n", attacker, "PLIUS_DAMAGE", damage)                        Ya[ attacker ] += 0.05                        set_task( 3.0, "RestartdHudPos2", attacker )                    }                }            }        }                else if(get_pcvar_num(bulletdmg_vip) == 2)        {            if(get_pcvar_num(g_visible) == 1)            {                if(fm_is_ent_visible(attacker,id))                {                    if(get_pcvar_num(bulletdmg_type) == 1)                    {                        set_hudmessage(0, 255, 0, 0.55, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                         ShowSyncHudMsg(attacker, CreateHudSyncObj(), "%L^n", attacker, "PLIUS_DAMAGE", damage)                    }                     else if(get_pcvar_num(bulletdmg_type) == 2)                    {                        set_dhudmessage( 0,255,0, 0.55, Ya[ attacker ], 1, 0.1, 4.0, 0.1, 0.1)                        show_dhudmessage(attacker, "%L^n", attacker, "PLIUS_DAMAGE", damage)                        Ya[ attacker ] += 0.05                        set_task( 3.0, "RestartdHudPos2", attacker )                    }                }            }             else            {                if(get_pcvar_num(bulletdmg_type) == 1)                {                    set_hudmessage(0, 255, 0, 0.55, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)                     ShowSyncHudMsg(attacker, CreateHudSyncObj(), "%L^n", attacker, "PLIUS_DAMAGE", damage)                }                 else if(get_pcvar_num(bulletdmg_type) == 2)                {                    set_dhudmessage( 0,255,0, 0.55, Ya[ attacker ], 1, 0.1, 4.0, 0.1, 0.1)                    show_dhudmessage(attacker, "%L^n", attacker, "PLIUS_DAMAGE", damage)                    Ya[ attacker ] += 0.05                    set_task( 3.0, "RestartdHudPos2", attacker )                }            }        }    }} public RestartdHudPos1( id ){    Yv[ id ] = 0.50} public RestartdHudPos2( id ){    Ya[ id ] = 0.55} public client_putinserver( id ){    Ya[ id ] = 0.45    Yv[ id ] = 0.50} public Event_DeathMsg( ){    new iKiller = read_data( 1 )    new iVictim = read_data( 2 )    new HeadShot = read_data( 3 )        if( get_user_team( iKiller ) == get_user_team( iVictim ) )        return        if( iKiller && iVictim != iKiller && get_user_flags(iKiller) & VIP )    {        static maxhp, hp        maxhp = get_pcvar_num( g_pHp[ 2 ] )        hp = get_user_health( iKiller )                if( hp != maxhp )        {            new BonusHp;            if( HeadShot ) BonusHp = get_pcvar_num( g_pHp[ 1 ] )            else BonusHp = get_pcvar_num( g_pHp[ 0 ] )                        if( hp + BonusHp > maxhp )            {                set_user_health( iKiller, maxhp )                                if(get_pcvar_num(chat_message) == 1)                    ChatColor(iKiller, "%L", iKiller, "HP_BONUS", maxhp - hp )                                    else if(get_pcvar_num(chat_message) == 2)                {                    set_dhudmessage( 0,255,0, -1.0, 0.15, 1, 1.0, 1.0, 0.1, 0.2)                    show_dhudmessage(iKiller, "%L", iKiller, "HP_BONUS", maxhp - hp )                }               }             else            {                set_user_health( iKiller, hp + BonusHp )                                if(get_pcvar_num(chat_message) == 1)                    ChatColor(iKiller, "%L", iKiller, "HP_BONUS", BonusHp )                                    else if(get_pcvar_num(chat_message) == 2)                {                    set_dhudmessage( 0,255,0, -1.0, 0.15, 1, 1.0, 1.0, 0.1, 0.2)                    show_dhudmessage(iKiller, "%L", iKiller, "HP_BONUS", BonusHp )                }            }        }    }   } public event_CurWeapon(id){    new szMapname[64]    get_mapname(szMapname, 63)        if( containi(szMapname, "cs_max") != -1 || containi(szMapname, "2x2") != -1 || containi(szMapname, "fy_") != -1 || containi(szMapname, "aim_") != -1 || containi(szMapname, "mini") != -1)        gAwpBlock = true            if(containi(szMapname, "awp"))    {        switch(read_data(2))        {            case CSW_AWP, CSW_SG550, CSW_G3SG1:            {                if(get_pcvar_num(awp_block) == 1 && gAwpBlock)                {                    client_cmd(id, "drop")                    ChatColor(id, "%L", id, "AWP_BLOCK" )                }                                if(get_pcvar_num(awp_limit) == 1 && get_playersnum() < get_pcvar_num(cvar_player)) // psychical code                {                    client_cmd(id, "drop")                    ChatColor(id, "%L", id, "AWP_LIMIT", get_pcvar_num(cvar_player) )                }                                if(get_pcvar_num(awp_vip) == 1 && (!(get_user_flags(id) & VIP)))                {                    client_cmd(id, "drop")                    ChatColor(id, "%L", id, "AWP_DROP" )                }            }        }    }} public handle_say(id){    new said[192]    read_args(said,192)     if(get_pcvar_num(vip_check) == 1)    {        if(containi(said, "/vip") != -1 )            show_vip(id)    }     return PLUGIN_CONTINUE} public show_vip(user) {    new adminnames[32][33]    new message[256]    new id, count, x, len        new players[32], playersnum    get_players(players, playersnum, "ch")    for(--playersnum; playersnum >= 0; playersnum--)    {        id = players[playersnum]        if(get_user_flags(id) & VIP)        {            get_user_name(id, adminnames[count++], charsmax(adminnames[]))        }    }     len = formatex(message, charsmax(message), "^3Prisijunge VIP:^4 ", user)    if(count > 0)     {        for(x = 0 ; x < count ; x++)         {            len += formatex(message[len], charsmax(message)-len, "^1%s%s", adminnames[x], x < (count-1) ? ", ":".")            if(len > 96)             {                ChatColor(user, message)                len = format(message, 255, "^4")            }        }        ChatColor(user, message)    }    else    {        len += copy(message[len], charsmax(message)-len, "^3Nera prisijungusiu^4 VIP")        ChatColor(user, message)    }} public OnCBasePlayer_TakeDamage( id, iInflictor, iAttacker, Float:flDamage, bitsDamageType ){    if( bitsDamageType & DMG_FALL )    {        if(get_pcvar_num(fall_damage) == 1)        {            if( get_user_flags(id) & VIP )            {                return HAM_SUPERCEDE            }        }                else if(get_pcvar_num(fall_damage) == 2)        {            return HAM_SUPERCEDE        }    }    return HAM_IGNORED} stock ChatColor(const id, const input[], any:...){    new count = 1, players[32]    static msg[192]    vformat(msg, 191, input, 3)       replace_all(msg, 191, "!g", "^4") // Green Color    replace_all(msg, 191, "!y", "^1") // Default Color    replace_all(msg, 191, "!t", "^3") // Team Color       if (id) players[0] = id; else get_players(players, count, "ch")    {        for (new i = 0; i < count; i++)        {            if (is_user_connected(players[i]))            {                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])                write_byte(players[i]);                write_string(msg);                message_end();            }        }    }}
Todėl, kad jų nėra pridėtų.

[V4.2]
Galimybė pakeisti duodamu ginklu ammo CVAR pagalba.
Galimybė pakeisti duodamus ginklus

Re: Simple Public VIP

Posted: 2016 Aug 20 20:06
by ewal
Gal žinot kame bėda? Įdėjau visus failus į serverį, parašiau simple_vip.amxx į plugins.ini failą, bet serveryje nieko neveikia, nei vipmenu nei komandos tokios kaip /vip ir t..t...


P.s buvau uždėjęs bit flag

Re: Simple Public VIP

Posted: 2016 Aug 20 20:14
by ArtHa123
ewal wrote:Gal žinot kame bėda? Įdėjau visus failus į serverį, parašiau simple_vip.amxx į plugins.ini failą, bet serveryje nieko neveikia, nei vipmenu nei komandos tokios kaip /vip ir t..t...


P.s buvau uždėjęs bit flag
Senas amxmodx.

https://www.supergames.lt/topic/256264- ... try1840201
Patirtis 1 metai vien su CS:GO, CSS ir CS 1.6 patirtis 2 metai.

Jeigu dviejų metų patirtis su 1.6, tai pagrindinius turėtum žinoti, įdomu kokias paslaugas tu ten parduodi. :asian:

Re: Simple Public VIP

Posted: 2016 Aug 20 21:03
by ewal
??? Ten ne mano acc :D kaip gali but senas amxmodx jei sukuriau serveri 5min atgal pagal pamoka kuri sitam forume yra

Re: Simple Public VIP

Posted: 2016 Aug 20 23:52
by laimiukas3
ewal wrote:??? Ten ne mano acc :D kaip gali but senas amxmodx jei sukuriau serveri 5min atgal pagal pamoka kuri sitam forume yra
na jis tikrai senas paziurek amxmodx.org dev build tada daryk isvadas
amxx version parasyk tada paliginsi ka jau kalbet apie apie dproto kuris jau seniausia nera atnaujinamas :)

Re: Simple Public VIP

Posted: 2016 Aug 21 13:20
by ewal
Kokius butent pluginus reikia atsinaujinti?

Re: Simple Public VIP

Posted: 2016 Aug 21 19:25
by Aka
Kaip sumazinti bullet damage skaicius?

Re: Simple Public VIP

Posted: 2016 Aug 21 19:44
by Terror
Aka wrote:Kaip sumazinti bullet damage skaicius?
per .sma dhud keist i hud problema ?

Re: Simple Public VIP

Posted: 2016 Aug 23 07:54
by ArtHa123
Aka wrote:Kaip sumazinti bullet damage skaicius?
Cvar pagalba.