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Šiame forume rašomi vartotojų klausimai/problemos su kuriomis jie susidūrė kuriant pluginus.
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laimiukas3
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pasalinti

Post by laimiukas3 »

sveiki gal kas galetu uzblokuoti kad neleistu imti shield
uzkomentavus meta klaidas ir neiledzia i ta menu

Code: Select all

#if FEATURE_C4 == true             formatex(szMenu, charsmax(szMenu),                "\y%L: %L^n^n\d1. \%sM249 \w(\%s%d %L\w)\R\%s$%d^n\d3. \%sSG550 \w(\%s%d %L\w)\R\%s$%d^n\d3. \%sG3SG1 \w(\%s%d %L\w)\R\%s$%d^n\d4. \%sScout \w(\%s%d %L\w)\R\%s$%d^n\d5. \%sAWP \w(\%s%d %L\w)\R\%s$%d^n\d6. \%s%L \w(\%s%d %L\w)\R\%s$%d^n\d7. \%s%L \w(\%s%d %L\w)\R\%s$%d^n^n\d0. \w%L",                id, "BUYMENU_TITLE", id, "BUYMENU_SPECIAL",                (iMoney >= g_iWeaponPrice[W_M249] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_M249] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_M249] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_M249], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_M249] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_M249],                (iMoney >= g_iWeaponPrice[W_SG550] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SG550] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SG550] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_SG550], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_SG550] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SG550],                (iMoney >= g_iWeaponPrice[W_G3SG1] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_G3SG1] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_G3SG1] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_G3SG1], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_G3SG1] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_G3SG1],                (iMoney >= g_iWeaponPrice[W_SCOUT] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SCOUT] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SCOUT] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_SCOUT], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_SCOUT] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SCOUT],                (iMoney >= g_iWeaponPrice[W_AWP] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_AWP] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_AWP] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_AWP], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_AWP] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_AWP],                (iMoney >= g_iWeaponPrice[W_SHIELD] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), id, "BUYMENU_ITEM_SHIELD", (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SHIELD] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_SHIELD], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SHIELD],                (iMoney >= g_iWeaponPrice[W_C4] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_C4] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), id, "BUYMENU_ITEM_C4", (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_C4] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_C4], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_C4] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_C4],                id, "EXIT"            ) #else // FEATURE_C4             formatex(szMenu, charsmax(szMenu),                "\y%L: %L^n^n\d1. \%sM249 \w(\%s%d %L\w)\R\%s$%d^n\d3. \%sSG550 \w(\%s%d %L\w)\R\%s$%d^n\d3. \%sG3SG1 \w(\%s%d %L\w)\R\%s$%d^n\d4. \%sScout \w(\%s%d %L\w)\R\%s$%d^n\d5. \%sAWP \w(\%s%d %L\w)\R\%s$%d^n\d6. \%s%L \w(\%s%d %L\w)\R\%s$%d^n^n\d0. \w%L",                id, "BUYMENU_TITLE", id, "BUYMENU_SPECIAL",                (iMoney >= g_iWeaponPrice[W_M249] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_M249] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_M249] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_M249], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_M249] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_M249],                (iMoney >= g_iWeaponPrice[W_SG550] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SG550] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SG550] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_SG550], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_SG550] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SG550],                (iMoney >= g_iWeaponPrice[W_G3SG1] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_G3SG1] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_G3SG1] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_G3SG1], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_G3SG1] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_G3SG1],                (iMoney >= g_iWeaponPrice[W_SCOUT] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SCOUT] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SCOUT] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_SCOUT], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_SCOUT] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SCOUT],                (iMoney >= g_iWeaponPrice[W_AWP] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_AWP] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_AWP] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_AWP], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_AWP] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_AWP],                //(iMoney >= g_iWeaponPrice[W_SHIELD] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), id, "BUYMENU_ITEM_SHIELD", (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SHIELD] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_SHIELD], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SHIELD],                id, "EXIT"            ) #endif // FEATURE_C4 #else // FEATURE_ADRENALINE #if FEATURE_C4 == true             formatex(szMenu, charsmax(szMenu),                "\y%L: %L^n^n\d1. \%sM249\R\%s$%d^n\d3. \%sSG550\R\%s$%d^n\d3. \%sG3SG1\R\%s$%d^n\d4. \%sScout\R\%s$%d^n\d5. \%sAWP\R\%s$%d^n\d6. \%s%L\R\%s$%d^n\d7. \%s%L\R\%s$%d^n^n\d0. \w%L",                id, "BUYMENU_TITLE", id, "BUYMENU_SPECIAL",                (iMoney >= g_iWeaponPrice[W_M249] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED),(iMoney >= g_iWeaponPrice[W_M249] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_M249],                (iMoney >= g_iWeaponPrice[W_SG550] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (iMoney >= g_iWeaponPrice[W_SG550] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SG550],                (iMoney >= g_iWeaponPrice[W_G3SG1] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (iMoney >= g_iWeaponPrice[W_G3SG1] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_G3SG1],                (iMoney >= g_iWeaponPrice[W_SCOUT] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (iMoney >= g_iWeaponPrice[W_SCOUT] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SCOUT],                (iMoney >= g_iWeaponPrice[W_AWP] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (iMoney >= g_iWeaponPrice[W_AWP] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_AWP],                //(iMoney >= g_iWeaponPrice[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), id, "BUYMENU_ITEM_SHIELD", (iMoney >= g_iWeaponPrice[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SHIELD],                (iMoney >= g_iWeaponPrice[W_C4] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), id, "BUYMENU_ITEM_C4", (iMoney >= g_iWeaponPrice[W_C4] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_C4],                id, "EXIT"            ) #else // FEATURE_C4             formatex(szMenu, charsmax(szMenu),                "\y%L: %L^n^n\d1. \%sM249\R\%s$%d^n\d3. \%sSG550\R\%s$%d^n\d3. \%sG3SG1\R\%s$%d^n\d4. \%sScout\R\%s$%d^n\d5. \%sAWP\R\%s$%d^n\d6. \%s%L\R\%s$%d^n^n\d0. \w%L",                id, "BUYMENU_TITLE", id, "BUYMENU_SPECIAL",                (iMoney >= g_iWeaponPrice[W_M249] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED),(iMoney >= g_iWeaponPrice[W_M249] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_M249],                (iMoney >= g_iWeaponPrice[W_SG550] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (iMoney >= g_iWeaponPrice[W_SG550] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SG550],                (iMoney >= g_iWeaponPrice[W_G3SG1] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (iMoney >= g_iWeaponPrice[W_G3SG1] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_G3SG1],                (iMoney >= g_iWeaponPrice[W_SCOUT] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (iMoney >= g_iWeaponPrice[W_SCOUT] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SCOUT],                (iMoney >= g_iWeaponPrice[W_AWP] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), (iMoney >= g_iWeaponPrice[W_AWP] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_AWP],                //(iMoney >= g_iWeaponPrice[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), id, "BUYMENU_ITEM_SHIELD", (iMoney >= g_iWeaponPrice[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SHIELD],                id, "EXIT"            )
va sita dali kazkaip uzblokuopti arba kad galetu rinktis tik turint flaga t ADMIN_LEVEL_H

Code: Select all

(iMoney >= g_iWeaponPrice[W_SHIELD] && g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), id, "BUYMENU_ITEM_SHIELD", (g_iAdrenaline[id] >= g_iWeaponAdrenaline[W_SHIELD] ? BUY_ITEM_AVAILABLE2 : BUY_ITEM_DISABLED), g_iWeaponAdrenaline[W_SHIELD], id, "ADRENALINE", (iMoney >= g_iWeaponPrice[W_SHIELD] ? BUY_ITEM_AVAILABLE : BUY_ITEM_DISABLED), g_iWeaponPrice[W_SHIELD],
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