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public climb(id, button){ static Float:origin[3] pev(id, pev_origin, origin) if(get_distance_f(origin, g_wallorigin[id]) > 25.0) return FMRES_IGNORED // if not near wall, bet man sitas neveikia dalykas, istrynus sita if, skraido po visa mapa, o palikus isvis neveikia. if(fm_get_entity_flags(id) & FL_ONGROUND) return FMRES_IGNORED if(button & IN_FORWARD) { static Float:velocity[3] velocity_by_aim(id, 120, velocity) fm_set_user_velocity(id, velocity) } else if(button & IN_BACK) { static Float:velocity[3] velocity_by_aim(id, -120, velocity) fm_set_user_velocity(id, velocity) } return FMRES_IGNORED
pavyko paciam pasidaryt ^^